<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/a-brief-history.html"><span class="topic-title">A Brief History</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/color-and-composition.html"><span class="topic-title">Color and Composition</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/digital-images.html"><span class="topic-title">Digital Images</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/exploring-style.html"><span class="topic-title">Exploring Style</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/ideas-and-research.html"><span class="topic-title">Ideation and Research</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/intro-to-careers-in-3d.html"><span class="topic-title">Careers in 3D</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/introduction-to-3d.html"><span class="topic-title">Introduction to 3D</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-3d-printing-water-tight-geometry.html"><span class="topic-title">Creating Water-tight Geometry for 3D printing</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-animated-textures.html"><span class="topic-title">Animated Textures</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-blend-shape.html"><span class="topic-title">Blend Shapes</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-deformers.html"><span class="topic-title">Deformers</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-graph-editor.html"><span class="topic-title">Graph Editor</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-keyframing.html"><span class="topic-title">Keyframing</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-playblasts.html"><span class="topic-title">Playblasts</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-principles.html"><span class="topic-title">Animation Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-animation-storyboarding.html"><span class="topic-title">Storyboarding</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-camera-depth-of-field.html"><span class="topic-title">Depth of Field</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-camera-principles.html"><span class="topic-title">Camera Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-camera-rig.html"><span class="topic-title">Creating a Camera Rig</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-compositing-depth.html"><span class="topic-title">Depth</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-compositing-masks.html"><span class="topic-title">Masks</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-compositing-motion.html"><span class="topic-title">Motion Blur</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-compositing-render-passes.html"><span class="topic-title">Render Passes</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-dynamics-fluid.html"><span class="topic-title">Fluids</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-dynamics-ncloth.html"><span class="topic-title">nCloth</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-dynamics-particles.html"><span class="topic-title">Particles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-dynamics-principles.html"><span class="topic-title">Dynamics Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-hdri.html"><span class="topic-title">HDRI</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-light-rigs.html"><span class="topic-title">Creating a Light Rig</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-linear-workflow.html"><span class="topic-title">Texturing</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-mental-ray-sun-and-sky.html"><span class="topic-title">MentalRay Physical Sun and Sky</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-mental-ray.html"><span class="topic-title">MentalRay</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-principles.html"><span class="topic-title">Lighting and Rendering Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-render-passes.html"><span class="topic-title">Render Passes and Compositing</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-renderman.html"><span class="topic-title">Renderman</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-lighting-rendering-toon.html"><span class="topic-title">Toon Shading</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-modeling-curves.html"><span class="topic-title">Modeling Curves</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-modeling-polygons.html"><span class="topic-title">Modeling Polygons</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-modeling-principles.html"><span class="topic-title">Modeling</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-modeling-subdivisions.html"><span class="topic-title">Modeling Subdivisions</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-modeling-surfaces.html"><span class="topic-title">Modeling Surfaces</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-rigging-bipeds.html"><span class="topic-title">Rigging Bipeds</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-rigging-principles.html"><span class="topic-title">Rigging Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-rigging-rigid-bodies.html"><span class="topic-title">Rigid Bodies</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-rigging-soft-bodies.html"><span class="topic-title">Soft Bodies</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-scripting-mel.html"><span class="topic-title">Mel Scripting</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-scripting-principles.html"><span class="topic-title">Scripting Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-scripting-python.html"><span class="topic-title">Python Scripting</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-baking.html"><span class="topic-title">Baking Textures</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-materials.html"><span class="topic-title">Materials</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-normal-maps.html"><span class="topic-title">Normal Maps</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-painting.html"><span class="topic-title">Texture Painting</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-principles.html"><span class="topic-title">Texturing Principles</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-shader-networks.html"><span class="topic-title">Shader Networks</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/maya-texturing-uv-mapping.html"><span class="topic-title">UV Mapping</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/presenting-visual-ideas.html"><span class="topic-title">Presenting Visual Ideas for Feedback</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h2><a href="/3d-digital-art-and-design--oer/topics/the-future-of-3d.html"><span class="topic-title">The Future of 3D</span></a></h2>
<p><p><h2><a href="/3d-digital-art-and-design--oer/grading/simple-assignment-description.html"><span class="assessment-title"><span class="assessment-subtitle">Exercise Feedback</span></a></h2>
<h2><a href="/3d-digital-art-and-design--oer/syllabus/art314-spring2016-1.html"><span class="syllabus-title">art314</span>: <span class="syllabus-subtitle">3D Modeling, Rendering, and Animation - Spring2016</span></a></h2>
<p><div class="spring-2016">
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-01.html"><span class="lesson-title">Lesson 01</span>: <span class="lesson-subtitle">3D modeling</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-02.html"><span class="lesson-title">Lesson 02</span>: <span class="lesson-subtitle">Texturing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-03.html"><span class="lesson-title">Lesson 03</span>: <span class="lesson-subtitle">Lighting and rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-04.html"><span class="lesson-title">Lesson 04</span>: <span class="lesson-subtitle">Camera</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-05.html"><span class="lesson-title">Lesson 05</span>: <span class="lesson-subtitle">Rigging</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-06.html"><span class="lesson-title">Lesson 06</span>: <span class="lesson-subtitle">Animating</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-07.html"><span class="lesson-title">Lesson 07</span>: <span class="lesson-subtitle">Dynamics and simulation</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-08.html"><span class="lesson-title">Lesson 08</span>: <span class="lesson-subtitle">Compositing</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-09.html"><span class="lesson-title">Lesson 09</span>: <span class="lesson-subtitle">Scripting for 3D</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-10.html"><span class="lesson-title">Lesson 10</span>: <span class="lesson-subtitle">Realtime rendering</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
<h4><a href="/3d-digital-art-and-design--oer/lessons/lesson-11.html"><span class="lesson-title">Lesson 11</span>: <span class="lesson-subtitle">Digital fabrication processes</span></a></h4>
<p><article class="post">
Tuesday, April 26, 2016
Thursday, April 21, 2016
Tuesday, April 19, 2016
Thursday, April 14, 2016
Tuesday, March 29, 2016
Thursday, March 24, 2016
Tuesday, March 22, 2016
Thursday, March 17, 2016
Introduction to rigging in Autodesk Maya.
Tuesday, March 15, 2016
Introduction to animation in Autodesk Maya.
Tuesday, March 1, 2016
Thursday, February 18, 2016
Tuesday, February 16, 2016
Tuesday, February 9, 2016
Let's take a look at some Maya sculpting and curve modeling workflows.
Tuesday, February 2, 2016
We will discuss boolean operations and masks.
Thursday, January 28, 2016
We will discuss displacement maps, sun and sky lighting, and talk about Project 1.
Tuesday, January 26, 2016
IBL lighting and Mentalray materials.
Thursday, January 21, 2016
Introduction to lighting and rendering in Autodesk Maya.
Tuesday, January 19, 2016
Introduction to texturing in Autodesk Maya.
Thursday, January 14, 2016
Introduction to modeling in Autodesk Maya.
Tuesday, January 12, 2016
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.
Introduction to the course. We will discuss the syllabus, Autodesk Maya's interface, and introduce the first assignment.