Agenda
- Exercise 1 review
- What are some things that you noticed?
- Was it difficult to communicate and coordinate with your group?
- What is the structure of the IDS program?
- AA105+106: Seminar courses (build portfolio for application)
- Digital and traditional art courses within SoVA
- AA110 + 210: IDS fundamentals
- Collaboration studio project (1 course)
- Capstone project (2 courses)
- Faculty
- Social
- The field
- Research: Design researcher, UX Researcher, educator
- 2D: Concept art for previz, 2D illustration, comic books, product design, background matte painting
- 3D: Illustration, character and environment modeler, Motion design, UI for film and games, commercials, shorts, feature films, installation art, VR/AR narrative, projection mapping, rapid prototyping
- Time based: Post-production (Compositing, Rotoscoping, Colorist), 2D or 3D animator
- Interactive: UI/UX for web and apps, physical computing, VR/AR interactive, Game design
- Programming: Front-end web developer, 3D Technical Director
- Story, Art, and Design Books:
- Design and Truth - Robert Grudin
- The Design of Everyday Things - Don Norman
- Design for the Real World - Victor Papanek
- Speculative Everything - Dunne and Raby
- Creative Confidence - Tom and David Kelley
- Digital Storytelling - Miller
- Understanding Comics - Scott McCloud
- Universal Methods of Design - Martin and Hanington
- Universal Principles of Design - Martin, Hanington
- The Animator’s Survival Kit - Williams
- Converstion Menu (Download)
- Change person every 6 minutes
- Design Process: Link
- Brainwriting Exercise: (Download)
- Exercise 2 Intro