In this exercise, you will apply an image sequence as texture object in Blender, render a final Blender animation as an image sequence, and import it into after effects. You will create a compressed video in a web streaming format called H.264.
Learning Resources
Example animated texture project download (Large ~82MB file): image-sequence.zip
Tutorials:
Rendering an animated image sequence from Blender
Blender 2.8 Tutorial: Rendering an Animation
Transparency
Blender 2.8 Tutorial | Alpha Transparency in the EEVEE engine
Importing and Exporting
Exporting compressed video from After Effects for Vimeo
Steps to Completion
Choose a either level 1, level 2, or level 3 to complete based on your prior experience with 3D tools. If you are a novice, choose Level 1. If you have some experience, choose Level 2. If you are very experienced with 3D tools, choose Level 3.
Level 1 and 2 Steps | Level 2 and 3 Steps |
Level 1:
- Watch the tutorials.
- Create and set a project folder called anim-textures-YOURNAME save your .blend file in the project folder.
- Create an anmiation with the following:
- EEVEE render engine (Cycles is fine, but takes too long to render for this exercise)
- A polygonal model of a television set with an animated screen texture.
- At least 1 second (24 frames of animation)
- Render your animation as an image sequence (not a video file) to a folder.
- Following the video importing and exporting tutorials. Import your image sequence to After Effects –> Interpret Footage –> Main and change the framerate to 24FPS.
- Export an H.264 MP4 movie file with the Vimeo preset. (It should be well under 1MB in total file size). (See tutorials).
- Save your animation file as **anim-textures-YOURNAME.mp4.
- Save your blender file as anim-textures-YOURNAME.blend.
- Compress the project folder once you’ve completed the tutorial and rename it anim-textures-YOURNAME.zip.
- Upload only the blend file and H.264 file. Upload the .zip file to the submission dropbox.
- Ensure you’ve included everything properly. Failure to ensure that you’ve uploaded the file will result in your exercise being graded according the grading criteria.
Level 2 and 3:
- Watch the tutorials.
- Create and set a project folder called anim-textures-YOURNAME-L2-3 save your .blend file in the project folder.
- Create an anmiation with the following:
- EEVEE render engine (Cycles is fine, but takes too long to render for this exercise)
- A polygonal model of a character with an animated face. UV map the character.
- Animate an expression, like sadness or surprise!
- Import the UV map of the character into AfterEffects. Create an AfterEffects image sequence and animate the face in 2D and export as the image sequence.
- At least 1 second (24 frames of animation)
- Render your Blender animation as an image sequence (not a video file) to a folder.
- Following the video importing and exporting tutorials. Import your image sequence to After Effects –> Interpret Footage –> Main and change the framerate to 24FPS.
- Export an H.264 MP4 movie file with the Vimeo preset. (It should be well under 1MB in total file size). (See tutorials).
- Save your animation file as **anim-textures-YOURNAME-L2-3.mp4.
- Save your blender file as anim-textures-YOURNAME-L2-3.blend.
- Compress the project folder once you’ve completed the tutorial and rename it anim-textures-YOURNAME-L2-3.zip.
- Upload only the blend file and H.264 file. Upload the .zip file to the submission dropbox.
- Ensure you’ve included everything properly. Failure to ensure that you’ve uploaded the file will result in your exercise being graded according the grading criteria.