Agenda

  1. Framing and composition theory for film
  2. Tutorials
  3. Terminology
    • Film blocking (Space, shapes, lines)
    • Eye level framnig
    • Leading lines (drawing our eyes to the focal point)
    • Depth of field, focal point, and rack focus
    • Deep space composition
    • Add Camera
    • Blender Editor: Timeline
    • Blender Editor: Video sequencer
      • Add –> Sound
    • Blender Editor: Graph Editor
    • Editor Menu Item: Marker
      • Add Marker
      • Bind Camera to Marker (binds the selected camera to the marker position)
    • Sequence render animation
  4. Demo
    • Camera
      • Set up camera shots (framing and composition, animation)
      • Add markers and attach cameras
    • If your animation must be precisely synced with audio, import audio into blender
    • Rendering animation preview videos
      • Make preview tutorial Output Properties –> configure frame start and end each time to render a viewport animation.
      • Output Properties –> Configure output directory
      • Framerate set to 24fps
      • Instead of PNG, choose FFMPEG, encoding video codec to H.264, container to MP4, and High Quality, no audio.
      • In Output Properties –> Metadata, Check the Burn into Image setting. Increase font size to 24 and adjust color as needed.
    • Importing into after effects
      • Import animation video files into the project area.
      • Import audio
      • Freesound.org
      • Edit the shots and sound
      • Sound conversion: Audacity
    • Export final video in H.264, vimeo 1080P Preset with Media Encoder