Schedule

  1. Course Website
  2. Introduction Presentation
  3. Syllabus
  4. Course Schedule
  5. In Class: 3D Software Introduction
    • Navigation and Interface
      • Project Folder
    • Object Manipulation and Selection Tools
      • Move
      • Rotate
      • Scale
    • Viewports
      • Context Menu and Selection Modes
      • Camera
    • Primitives
      • Plane
      • Cube
      • Cylinder
      • Sphere
      • Other primitives
  6. Intro tutorials