3D Modeling, Rendering, and Animation

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  • Schedule of Assignments
  • Calendar
  • Syllabus

Introduction to Animation in 3D

Agenda

  1. History: NYC Film Academy
  2. Screenings
    • Illusion of Life
    • Primitives by Alan Warburton
    • Berlin Tetris
    • NYT - Circle squared
  3. Reading
    • Blender Animation
    • Armatures
  4. Terminology
    • Pivot point
    • Graph Editor (handles: tangets, bezier, etc.)
    • Dope Sheet
    • Keyframes (Auto keyframe, keyable atrributes)
    • Timeline
    • FPS
    • 12 Principles of animation
    • Newton’s 3 laws
    • Rigging (bones or joints)
    • Deformers
  5. Animation Tools Demo
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