Agenda
- Video Screening
- The Analog and the Digital
- Ed Catmull and Fred Parke: A Computer Animated Hand
- The Adventures of André & Wally B., The Graphics Group at Lucasfilm, renamed Pixar, (1984)
- 3D Portrait
- Checkmate Modeling Standard
- Terminology
- Polygon
- Quad
- Nurb
- nGon
- Avoid more than 4 edges to a polygon
- Curve
- Vertex
- Edge
- Face
- UV
- Non-manifold Geometry
- Typically causes render and rigging errors
- Platonic Solid
- Modeling Demo
- Comonent Editor
- Snapping
- Extrude
- Bevel
- Subdivide
- Quads
- Best for rendering, deformation, and general modeling
- Instance vs copy
- Mirror Geometry
- Curve Tool (CV - Control Vertext, EP - Edit Points)
- Convert Nurbs to Polygons
- Modeling Assignment