Agenda
- Video Screening
- Amino Assets by ZEITGUISED
- Bee 3D Animated Short
- Lighting Technical Director: Riccardo Zoccarato
- Student Reel: Cindy Jang
- Classroom scene - making of
- Oblivion GFX montage
- Substance painter trailer
- Terminology
- UV Mapping
- Non-manifold Geometry
- Unfolding tools
- UV Shell
- UV Snapshot
- Prepping mesh for UV Mapping
- Reset scale to 1. Use ‘Apply’ in Blender. (Translation and rotation is also sometimes needed)
- Check mesh for problems
- UV Unwrapping Tips
- Texturing Demo