Introduction to Texturing

Agenda

  1. Texturing: A quick primer on UV mapping
  2. Video Screening
  3. Books
  4. Terminology
    • UV Mapping
    • Non-manifold Geometry
    • Unfolding tools
    • UV “island”
    • UV Export
  5. Prepping mesh for UV Mapping
    • Reset scale to 1. Use ‘Apply’ in Blender. (Translation and rotation is also sometimes needed)
    • Check mesh for problems
  6. UV Unwrapping Tips