Introduction to Texturing
Agenda
- Texturing: A quick primer on UV mapping
- Video Screening
- Amino Assets by ZEITGUISED
- Bee 3D Animated Short
- Lighting Technical Director: Riccardo Zoccarato
- Student Reel: Cindy Jang
- Classroom scene - making of
- Oblivion GFX montage
- Substance painter trailer
- Books
- The Language of New Media By Lev Manovich
- Software Takes Command By Lev Manovich
- Terminology
- UV Mapping
- Non-manifold Geometry
- Unfolding tools
- UV “island”
- UV Export
- Prepping mesh for UV Mapping
- Reset scale to 1. Use ‘Apply’ in Blender. (Translation and rotation is also sometimes needed)
- Check mesh for problems
- UV Unwrapping Tips