Introduction to Polygonal Modeling
- Presentation: Modeling Primer
- Video Screening
- The Analog and the Digital
- Ed Catmull and Fred Parke (1972): A Computer Animated Hand
- The Adventures of André & Wally B., The Graphics Group at Lucasfilm, renamed Pixar, (1984)
- 3D Portrait
- Terminology
- Polygon
- Quad
- nGon
- Avoid more than 4 edges to a polygon
- Vertex
- Edge
- Face
- Non-manifold Geometry
- Typically causes render and rigging errors
- Platonic Solid
- 3D Modeling Primitives
- Snapping
- Extrude
- Bevel
- Subdivide
- Quads
- Best for rendering, deformation, and general modeling
- Duplicate Linked (instance) vs Duplicate (copy/paste)
- Mirror
- Checkmate Modeling Standard
- Tutorials
- Introductory Blender Learning Materials